Work




Prejudice Machine


Interaction Design | Future Design | Application | Modeling


Digital



In the trial production of a product, designers typically subjectively judge color differences and make repeated adjustments. Even though they are aware that this process results in constant waste, they believe it is necessary for the exercise of aesthetic power.

To help designers reflect on their prejudice towards aesthetics, I envisage improving their current decision-making methods by introducing algorithms into the design process to enable more accurate color output and simulation. At the same time, monitoring changes in external conditions in post-production to reduce colour variations during production that avoid wasting resources and improve environmental problems.







After the color and material of the product are generated in the application, the formula will be directly input into the machine for production. As the evolution of human-computer interaction may be the only way to dispel designers' arrogance towards aesthetic power, it raises the question of how designers can balance the exercise of aesthetic power at work when machines are capable of making more accurate judgments in the future.